This festive model is multi-body part. It has two curve driven patterns to make up most of the cornucopia's shape. The curve driven patterns use 3D sweeps as construction geometry to control the shape of the patterns. To create the cornucopia tapered, horn-like geometry, several scale features are used, some uniform and some non-uniform, to adjust the ring sizes. The scale feature is also used in conjunction with move body features to quickly make two larger size pumpkins from one small one. Multiple "Move/Copy Body" commands are used for translation or rotation of bodies and in some cases for creating extra solid bodies to fill in gaps in the cornucopia's tail.Other features include a combine, centerline loft, and cut with surface. There are three revolves including a mid-plane revolve. There are multiple swept cuts including one with a twist, simulating a helical curve. "Insert, Part..." with the "Break link to original part" option is used to directly copy the original pumpkin features to save time, not having to recreate geometry from scratch without having any references back to the pumpkin part. Download this file to learn more about curve driven patterns, uniform and non-uniform scaling and how to copy and move solid bodies.